Missing image in difficulty selection:
I'm playing on 1.19.5+dev, so that likely has something to do with it, but I'd like to figure out what's up. I don't have 1.18, does this work okay at 1280x800 there?
First scenario objectives don't make sense, "at least one between"? I think you might be trying to say that at least one of those two needs to exit, in addition to the two that are required?
S1: wml: No speaker found for [message]. It's the last message, at a guess I'd say you have to use a capital S here (I have no idea if unit types are case sensitive, but the other Spectre messages work okay):
S1: Tons of these:
S1: So, where's the exit? I had to look it up. And when I did I noticed that you can't exit if both dwarfs are in the exit area because count=1. And then once I figured that out ... the scenario didn't end and the objectives didn't update???
Code:
error image: could not open image 'units/nagas/dirkfang.png'
BTW, do you do anything interesting with the intro/title screen? At "lower" resolutions, I get this:
Code:
20241104 17:54:23 error general: An error due to possibly invalid WML occurredThe error message is :Failed to show a dialog, which doesn’t fit on the screen. When reporting the bug please include the following error message :src/gui/widgets/window.cpp:912 in function 'layout' found the following problem: Failed to size window; wanted size (1352,506) available size 1280,800 screen size 1280,800.
First scenario objectives don't make sense, "at least one between"? I think you might be trying to say that at least one of those two needs to exit, in addition to the two that are required?
S1: wml: No speaker found for [message]. It's the last message, at a guess I'd say you have to use a capital S here (I have no idea if unit types are case sensitive, but the other Spectre messages work okay):
Code:
type = spectre
Code:
unknown unit in advances_to list of type Earth Elemental: Earth_lvl2
Statistics: Posted by white_haired_uncle — Yesterday, 10:50 pm