Looks promising. I fully support the idea of using 1.16 as a new baseline.
1.18 was far too extreme and controversial of an update compared to the previous 8 stable versions - the most egregious changes being the arcane rework, the elf changes, and the very strange xp changes (like 43/46 for lvl2 orc crossbow/mermaid enchantress respectively, rogue getting increase from 70 to 80, dark sorcerer from 90 to 110, archmage xp to lvl4 getting reduced from 220 to 150, etc.)
1.16 stats make for a much more reliable baseline to work on top of for improving the game's balance.
1.18 was far too extreme and controversial of an update compared to the previous 8 stable versions - the most egregious changes being the arcane rework, the elf changes, and the very strange xp changes (like 43/46 for lvl2 orc crossbow/mermaid enchantress respectively, rogue getting increase from 70 to 80, dark sorcerer from 90 to 110, archmage xp to lvl4 getting reduced from 220 to 150, etc.)
1.16 stats make for a much more reliable baseline to work on top of for improving the game's balance.
Statistics: Posted by ForestDragon — Yesterday, 7:38 pm