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The Hammer of Thursagan • Re: Scenario Review: THoT 9 - Forbidden Forest

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(1) What difficulty levels have you played the scenario on?
Hardest / Challenging

(2) How difficult did you find the scenario? (1-10)
10, where previous scenarios in this campaign were a 3-4 on this difficulty.

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
There's not much to see in terms of dialogue. The elves aren't letting you through, and there's not much else to say.

(5) What were your major challenges in meeting the objectives of the scenario?
This scenario has nothing but difficulties, and for most of them there's nothing that can be done to mitigate them. You have limited resources to deal with a continuous flow of strong units, in disadvantaged terrain, in fog, with multiple units (woses, rangers, riders) that can come out of nowhere to pick off a vulnerable unit or a character.

(6) How fun do you think the scenario is? (1-10)
1. I spent all day save-reloading to get through, which feels pretty awful even after I finally won.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
The difficulty on this one just needs to be dialed way down.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

Thanks to the sheer difficulty, I restarted this scenario 8 times, and restarted the previous scenario 2 additional times (once to maximize XP gain for a small set of units, once to rush to the Orc leader to maximize carryover gold). I tried several strategies to do with moving a small, strong set of units (steelclads and lords) along different paths, including straight west-to east, south-east toward the nearest enemy keep, and north-east toward the hilly terrain near the bridge. None of the attempts with a small unit set could get anywhere, they didn't have the damage output to take down elvish units before additional units arrived to sandbag the formation.

Finally, I replayed the previous scenario "Fear" and cheesed the scenario, recruiting nothing and going directly to the Orc Slayer's village to assassinate him. With the larger amount of gold carryover, I was able to recruit 6 extra Dwarvish Fighters on top of 6 semi-developed fighter-line units, and that was a large enough mass of units to push through the SW enemy commander, and from there to move east through the forest, veering north to avoid the level 3 wose commander.

I don't think that I'm a great wesnoth player, but I sailed through the four previous scenarios with at most a scenario restart if an initial strategy didn't work out. I don't mind a challenge, but the difficulty on this one is badly overtuned, and it didn't seem possible to beat the scenario without using nonsense/unfair approaches like a lot of save-scumming, and cheesing the previous scenario for maximum gold. I came pretty close to bailing on this campaign entirely.

Statistics: Posted by pathogen7 — Today, 1:03 am



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