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Faction & Era Development • Re: New Core Ships - Design and Stats Discussion

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I prefer the first version of immolate as it is more KISS. I think the "10" will need to be tuned via testing.
Ok, sounds like a plan. I've revised the original post (starting off with 5 self-damage; we'll see how that feels in testing).

I've also renamed "Naval Ram" to "Aquatic", and renamed "Immolate" to "Deteriorate". These abilities have really restrictive mechanics, so we may as well let their names be a little more versatile.

To help test these WIP changes, I've uploaded an add-on to the 1.19 server: "1.20 Ships for Mainline". Units, stats, and abilities should be fully-functional (though the Ghost Ship is missing its eerie fog).

Statistics: Posted by Dalas120 — Today, 12:18 am



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