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Ideas • Re: The Wyverling

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Having a bit of a "wyverling-faction" would be nice. I remember years ago a neat add-on with riders (or heroes) on a wyverling.

Granted, the wyverling were very strong, but I liked them still. A faction based around it may be nice, e. g. barbarians + wyverns
or something like that, and mountable trained wyverns too. One thing that should be considered is that high hp is already a
pretty good advantage, so the attack should perhaps not also include spit-attacks (like bile or acid or so); guess talons and
claws, and bite, should suffice. Or perhaps have some progression path - not sure how well that would be appreciated by
the wesnoth devs, but I like unique paths one can choose for upgrading units in general. (Guess it is not trivial to balance
though.)

Statistics: Posted by shevegen — 14 minutes ago



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