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Multiplayer Development • Re: What is Arcane? - Suggestions by matto

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Hello, on december 17th you mentioned that you would provide a reply to people's feedback about arcane resistances, but when should we expect to receive it?

I would appreciate it if you could share your specific reply, hopefully this week. Regards.
Thanks for this, i was kinda slacking off (holidays, playing games etc.. :P)

I do even "better", one week answer all... hopefully the future me doesn't let me and you down :mrgreen:
Practically? The balance team hasn't talked about arcane in a while. So far no specific proposal that any of us have brought up has been popular enough to have a chance at passing a vote.
As others already said, the 1.4-1.16 arcane was better, it should be properly reverted to those values. People supported forming a balance team with the expectation that they will actually listen to the community instead of trying to force their own vision onto the game.
I agree Dalas & Rears, there has not been any popular proposal so far, but i have to repeat that Matto and SkyEnd are strongly towards a reverse, despite Henje's AR in part favouring Default/Heros Era balance and new addition.

{But it was decided that we need a 4 Yes out of 5 to approve internally the Voting}

Which is what active people [on the forum] want, unless someone does an Official Community Voting, otherwise we should follow the feedback we have.

And btw i did this post mostly to explore the potential around the idea of Henjewar Arcane Rework and What is Arcane, i am happy enough that people consider there is some good in my Magic/Arcane "analisis" xD ... Rather than follow through with my stats proposal.


Official Community Voting - Community Manager time to shine!?

There is some inactivity in the Balance Team and BIG misinformation towards the Community, so what i am proposing is to actually start to use Wesnoth Official Youtube, Reddit, Discord, Twitter and Steam Annocement Page; not only for version release, but for us Balance Team to know Community preference towards possibile changes and in a bigger scale (making/testing new modes, adding existing addon to mainline etc..)
[and yeah, i kinda want to screw with you people xD]

Having the whole Community participation is quite crucial for a flourishing Wesnoth... as a Competitive Player i feel a bit frustation when i find little to zero Nicknames representative of my side.

May a step for people to get sucked in the lore/techincal aspect of Wesnoth gets us to a better place.

---------- Anyway leaving that aside when an answer comes from Community Manager ----------

Tomorrow i will write about what i gathered from/out this discussion, problems/solutions people have...

A] Resistances changing between Levels.

B] Animals (and generally Creatures) special properties.

C] ChaosRider - Extra Damage Types.

D] Henjewar's Arcane Rework vs Revert to [1.16]

E] Goblin & Orcs - Race/Arcane Difference?

F] Naming Attacks - Help Lore/Gameplay?

Statistics: Posted by matto — Today, 6:38 pm



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