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Scenario & Campaign Development • Re: Dusk of Dawn - Campaign

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Thank you for such quick feedback! :D

The new difficulty level "Normal" is not meant to be super hard, but a bit more demanding than "Easy". Considering that this is a campaign with the entire structure aimed at beginners, I think that if you could feel the change in difficulty in scenarios S1 and S3, then I think I managed to spice it up a bit. Maybe you have some idea you want to share, how to spice up a bit A Dream scenario?

It would be nice if the loyal Flame Guardian 'Spark' would be renamed to 'Flame' when leveling up, to reference the campaign difficulties.
Cool idea!

I think it would make more sense if the getting the tree branch item was the achievement for this scenario. It's near impossible to not get Refumee, and that doesn't make it a good achievement in my opinion.
I think you are right and getting this achievement is too easy.

(And it might be cool if the ending dialogue depended on whether or not you burned any trees. Being told to replace the burnt trees even though you didn't burn any is weird.)
Which dialogue specifically do you mean? This one? “After some more thought, the Wose Shaman said it would point the trolls in the right direction, but they were to first plant new trees in the place of the ones that vanished during the battle."

Statistics: Posted by GreenScarab — Yesterday, 6:51 pm



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