The easiest difficulties were not removed, just rebranded. Perception about what is easy and what is not changed and for some campaigns it was considered that their "Easy" difficulties should be branded as "Normal", like in TRoW. Moreover, I would add to that that The Rise of Wesnoth had a balance patch before the difficulties redesignation which actually made it easier. So the current Normal is even easier than the so called "Easy" of the past (at least in most cases). So, this was a renaming not a deletion
Statistics: Posted by dwarftough — Yesterday, 11:21 pm