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Multiplayer Development • Re: Balance changes for Wesnoth 1.20

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Very exciting stuff! Many thanks for your continued balance work.

I make no comment on MP balance as you understand that much better than I, but I do have several comments from a SP/lore perspective:
Ghoul - Changed resistances to 10/10/30/20/20/20 from 10/30/0/10/10.
Absolutely the change I'm most excited about. Hopefully this (plus the HI changes) will create a lot more unit variety when building recall lists for undead-heavy campaigns. And it's a simple change; doesn't introduce any new mechanics or complexity. Very very much looking forward to this one.

Archer +10% blade resistance form 0%.
I'm guessing this applies to the Ranger line as well, but maybe not the Marksman line?

L1 Quickcaster Mage (no sprite for now, im lazy and cant draw so it is using just default mage sprite)
This will be very interesting to see in action. Is this planned to advance to the Enchantress or a unit unit line? (or both) Art will probably be the biggest bottleneck here. Mainline-quality art for one new unit is hard enough, much less a whole line of them (if that's the intended direction).

And just sayin', if we're making a fast mage, a mounted elven mage would be really neat, even if only as an advancement 😉😛

Not related to unit balance, but note that the current canon restricts non-female elves from learning faerie magic (Lords are the singular exception). Perhaps the Quickcaster's lore would work best as an outlaw, or an elf from a different culture/time period? Or perhaps they're not learning faerie magic, but human-style magic instead.

Finally fencer 0% impact resistance from -20%.
Very interesting. This makes a Master-at-Arms more durable than a Halberdier against impact damage, and similarly durable as the Royal Guard (depending on terrain).

At the moment there's very few mainline campaigns with recruitable Feners. But as the Fencer is often a poor unit in campaigns due to the lower value of skirmisher, I think this is probably beneficial for singleplayer.

Statistics: Posted by Dalas120 — Yesterday, 6:56 pm



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