I am currently (re)playing it on wesnoth v1.18.3. So far no issue, except for a small one. In the second or third map, upon killing the last enemy, I kept on clicking very quickly for some weird reason, and the final cut-scene was not triggered. The game also went to insanity CPU, I could not do any action (not even leaving the game anymore) and IceWM eventually suggested closing it (which then worked). I reloaded from the last manual save game, then very slowly killed the last enemy, and did not click at all; and then perhaps with a 2 seconds delay, Mehir did his final speech and the game showed the "you have won the scenario" or so, and I could resume gameplay. I did not pay much attention to it, as I could just resume gameplay anyway, but I believe there may be one sneaky bug hiding somewhere in regards to cut-scene-progression. (This may not have anything to do with the scenario and instead just with the game engine; either way I wanted to report it here quickly, perhaps someone else finds that bug and is able to narrow it down better.)
Statistics: Posted by shevegen — Yesterday, 9:04 pm