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Ideas • Re: Implement Orc Shaman for Mainline Campaigns

If we eventually consider the unit line for core, I suppose the versions seen in The Deceiver's Gambit will be considered.Statistics: Posted by Lord-Knightmare — Today, 12:23 am

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Faction & Era Development • Re: Proposal to add a level 3 Ulfserker -...

I swear I've seen other UMC with alternate Berserker advancements before; it might be worth researching to see the ideas that others have had...Statistics: Posted by egallager — Today, 1:39 am

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Users’ Forum • STALKER 2 Gets Massive Xbox Update With Crucial Fixes

STALKER 2: Heart of Chernobyl, one of the most anticipated games of 2024, has received a significant update for Xbox players, addressing several key issues that had been affecting the gameplay...

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Scenario & Campaign Development • Re: The Shadow Returns

The Shadow ReturnsVersion 0.3.0A major update to two key scenarios!ChangesRefreshed Scenario: S5 Mages and ElvesRefreshed Scenario: S6 Inside the TowerS5 added fog to make it a more enjoyable progress...

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Lua Labs • Re: Converting LUA table to WML array

Apparently, you do this through wml.array_access.set, but it doesn't work, not creating new WML variables and not modifying exiting. What am I missing?Code: wesnoth.game_events.on_mouse_move =...

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Faction & Era Development • Re: War Of The Gods, its a good day to post...

List of the available 127 factions in WOTG:Spoiler:...

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Scenario & Campaign Development • Re: Recruit Bonuses - Mod

BTW there's another bug which spams the screen with an annoying unstore second unit error not found... everytime a unit dies it fires off.Nothing broken but I think I found where this spam is coming...

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Scenario & Campaign Development • Re: To Lands Unknown 3.10 - now with...

I am currently (re)playing it on wesnoth v1.18.3. So far no issue, except for a small one. In the second or third map, upon killing the last enemy, I kept on clicking very quickly for some weird...

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Strategies & Tips • Re: Tips to defeat demons?

I was about to suggest slow too. It is just about my favourite special ability since it helps on so many levels, damate mitigation, slowing down enemy key units and so forth.Statistics: Posted by...

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Users’ Forum • Re: The need for a Balance Team

I previously wrote that I have no stake in this either way, except for suggesting communicating transparency in decision-making of the team to the "outside world" (e. g. players and simple devs)....

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Scenario & Campaign Development • Re: The Dark Rising

Ok Started a new Campaign on Hard, the early scenarios is just as hard as I remember, tried to do elven S4 twice then gave up.S7 Update seems like a nice foreshadowing on S12 change. Event is a bit of...

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Translations & Internationalization • Re: Italian Traslation

Ciao ragazzi, un'altra questione si sta affacciando. Nell'ultimo aggiornamento (git master branch) è stato introdotto un generatore di nomi per... navi! Questo ci pone due problema/dilemmi da...

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Art Workshop • Re: Catgirls

Thank you And here a first version of the character running south-east. It clearly needs some refinements, like the ears reacting weardly, the tail still being fully static, etc...But if I can avoid...

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Faction & Era Development • Re: 1.20 balance change for Core Eras and...

Mage of light: I think his ranged damage is too high. He deals 12x3 at night and 15x3 at other times of day. This is close to the arch mage because the arch mage does not benefit from time of day. The...

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Forum Games • Re: Word association

weightStatistics: Posted by Spannerbag — Today, 9:50 am

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Scenario & Campaign Development • Re: The Deceiver's Gambit - New...

Second part third scenario Omarath has bug. When map become bigger, Delfador say: "My levitation spell has end over umpassable terrain. I fall my death" and die. Then other characters move back to...

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Users’ Forum • Re: Wesnoth Poker

I’ve been playing Wesnoth Poker for a while now, and I have to say, it’s a unique mix of strategy and luck. I love how it combines Wesnoth's tactical thinking with the unpredictability of...

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Art Workshop • Re: Numero's Art

Based on comments by dalas and jonathan-kelly here: https://github.com/wesnoth/wesnoth/pull ... 2496026154 I tried to whip together an orcish battering ram, it's a frankenstein based on this...

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Scenario & Campaign Development • Re: Son of the Black Eye Easy Edition

I haven't ported it to BfW 1.18 yet, but once I do, that will be a new release, although I'm not sure if that will be 1.4.2 or 1.5.0 yet...OK, the 1.18 port is almost ready to upload, but I still...

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Release Announcements, Compiling & Installation • Wesnoth 1.19.6

Wesnoth 1.19.6 is out!Get on itch.ioGet on SteamThis new release in the 1.19.x development series sees various changes and improvements in various areas.As this is a development version, we would like...

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