Looks, like something went wrong on the normal difficulty, there is no turn limit and the orc is not spawning any troops.Uploaded a ported Version for 1.18.
I'm not sure how to approach it on the hardest difficulty, a handful of L0 saurians doesn't seem enough to push through multiple Orcs in 13 turns.
Visually, it's kinda weird that the saurians use human castles. The swamp looks nice though, if a bit plain. It's kinda noticeable how old the campaign is.
Statistics: Posted by Duke_Anax — Yesterday, 8:44 pm