Updates:
Renamed to "Reign of the Great Chief". This should be reflected everywhere, including scenario names. If somewhere still says "Ascension", let me know and I'll change it.
-BTW Ascension is still on the Add-On list, is there a way to officially get rid of it? I don't want it to distract from the updated version.
-Changed some terrain on several scenarios, in general nothing huge
-Can recruit all naga lines, not just fighters
-Different races have leaders specific to their kind (a troll leader whose leadership affects only trolls).
-Adjusted some dialogue to mesh better with Winds of Fate, including the drake dialect (which the orcs make fun of)
-Extra scenario to include another drake encounter (this hasn't been tested as much as others, the hard difficulty may be a problem, I will check eventually)
-Got rid of the orcs misspelling and they talk mostly normal
-The Rod of Justice has been changed to another item
-add in several scenes in the orcish homeland, mostly serves to describe the orcs' plight and Brurbar's state of mind
-Made some additions to Kingdom of Dorth to spice up some of the attacks against leaders, some of these may be bug prone still-let me know
Everything should work, if there are major bugs in any area please send a message. Changes in great part will make, if anything, the campaign easier. If too easy, I could beef up computer's numbers.
Renamed to "Reign of the Great Chief". This should be reflected everywhere, including scenario names. If somewhere still says "Ascension", let me know and I'll change it.
-BTW Ascension is still on the Add-On list, is there a way to officially get rid of it? I don't want it to distract from the updated version.
-Changed some terrain on several scenarios, in general nothing huge
-Can recruit all naga lines, not just fighters
-Different races have leaders specific to their kind (a troll leader whose leadership affects only trolls).
-Adjusted some dialogue to mesh better with Winds of Fate, including the drake dialect (which the orcs make fun of)
-Extra scenario to include another drake encounter (this hasn't been tested as much as others, the hard difficulty may be a problem, I will check eventually)
-Got rid of the orcs misspelling and they talk mostly normal
-The Rod of Justice has been changed to another item
-add in several scenes in the orcish homeland, mostly serves to describe the orcs' plight and Brurbar's state of mind
-Made some additions to Kingdom of Dorth to spice up some of the attacks against leaders, some of these may be bug prone still-let me know
Everything should work, if there are major bugs in any area please send a message. Changes in great part will make, if anything, the campaign easier. If too easy, I could beef up computer's numbers.
Statistics: Posted by redbeard2 — Yesterday, 8:42 pm