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Ideas • [engine] AI/micro_ai idea - would anyone else find this useful?

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Hi,
Just curious if anyone would find this idea useful, plus any suggestions as to if it can be done with the existing AI tools.

What I'd like is to have a side whose units are mutually antagonistic, i.e. as well as attacking units on other sides they also attack each other (but possibly with a lower targeting value than units on other sides so given a choice they attack units on other sides).
In one scenario I'm testing this would have been handy but I've got the scenario working well enough with existing sides, just thought I'd ask here to see if anyone else would find this idea useful.
I was thinking of having a MAD micro_ai (Mutual Alliance Disabled).

Any comments very welcome.

Cheers!
-- Spannerbag

Statistics: Posted by Spannerbag — Yesterday, 7:32 pm



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