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Scenario & Campaign Development • Re: Clanhoof Highlands (campaign)

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items system:
potions: dropped in death, medium frequency, stored (give to any unit any time), (-) disappear from ground if the player reload the turn.
weapons: dropped in death, rare, give only to the unit who found, can't be stored, doesn't disappear when reload, every weapon have limits to who can take it.
artefacts: hard to found (special conditions), very rare but powerful, can be used only once, can be used in all campaigns.

Statistics: Posted by hermestrismi — Today, 7:58 am



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