Eastern Invasion • Re: 5. The Northern Outpost
(1) What difficulty levels and game versions have you played the scenario on?(2) How difficult did you find the scenario? (1-10)(3) How clear did you find the scenario objectives?(4) How clear and...
View ArticleFaction & Era Development • Warhammer 40k Era
Hi, I ran out of new factions in the Ageless Era so I made a couple myself. Hope you have fun if you decide to give them a shot. Here's the era description:The Warhammer 40k Era brings the grim...
View ArticleTechnical Support • Re: Possible bug: 1.18.1 (Windows) logfiles empty?
I've same thing.Statistics: Posted by Crash — Today, 8:00 am
View ArticleTechnical Support • Re: WarOfTheGods addon
There's some issue with it and the latest BoW versions (1.16-1.18), I attached the most suspicious logs.What happens in game is that on AI turn game gets stuck when AI levels it's unit - unit just...
View ArticleFaction & Era Development • Re: Warhammer 40k Era
You can have inspiration from WH40K, but not use direct content from it.Statistics: Posted by Ravana — 9 minutes ago
View ArticleCoder’s Corner • Re: Importing ANCIENT maps
If anyone can post a working script I would be grateful.Statistics: Posted by cubism_master — Yesterday, 4:53 pm
View ArticleForum Games • Re: Word association
shockStatistics: Posted by Gothyoba — Yesterday, 8:26 pm
View ArticleIdeas • Re: Improved performance addon
I've decided to ignore the snark (directed at volunteers) and answer the question more fully. BfW is fast and smooth for me, and hasn't degraded at all. That's even true with maps full of water...
View ArticleWML Workshop • WFL weapon access inside of [abilities]
Hi,I'm working on custom abilities...How to set value in [abilities][chance_to_hit] to a value based on the properties of the weapon used in attack by self?For example, I'd like to add accuracy equal...
View ArticleMultiplayer Development • Re: Afterlife Rated 1.16: the year's stats!
Regarding player 2 advantage, stats align well in all ranges and confirm what was shown by the stats of the past: Player 2 has a small advantage, winning 52-52.8% of games. The current order used in...
View ArticleWML Workshop • undead variation to recruit list
Walking corpses and soulless have many variations for different races, is it possible to add a variation to a recruit list/faction? What would be the id of the unit, when I put soulless I only get the...
View ArticleWML Workshop • Re: undead variation to recruit list
You would need to create separate unit types out of them. Some addons have done that already.Statistics: Posted by Ravana — Yesterday, 11:23 pm
View ArticleMultiplayer Development • Re: New 2v2 Map: Molten Gold
Map needs some embellishments. Looks too bland. But I am eager to sample it when it's out.Statistics: Posted by Lord-Knightmare — Today, 8:20 am
View ArticleScenario & Campaign Development • Re: Through the Dwarven Roots (Campaign...
Where is it? I dont see it on 1.18.x addon server.Statistics: Posted by Lord-Knightmare — Today, 8:21 am
View ArticleTechnical Support • Re: [message] second_image issue
Oh no, that's terrible. So now there is no way we can have 2 images in [message]?Statistics: Posted by Lexa04 — Yesterday, 8:37 pm
View ArticleArt Contributions • Re: Zombies
Not gonna lie..I was thinking about it more in the context for campaigns. It would be cool to show that you've killed some orcs and made them your slaves. Especially loudmouth leaders.Statistics:...
View ArticleArt Development • Re: Generative AI Art
Its not so muc the ability of the ai, than the ethics.I know! I'm just highlighting more negative points besides that! And I actually think that new schedule images would be good, because we have very...
View ArticleIdeas • Re: Animal unit idea - homing pigeon
I feel like this goes against KISS, how do you tame it? What letters? Can you send letters? What are it's attacks? Defenses? Maybe on it's own it is good, but you need more info.Statistics: Posted by...
View ArticleMultiplayer Development • Re: Gobowars is back! 2p MP campaign for Wesnoth...
S2I think it would make more sense if the cave you defend had cave ToD instead of normal ToD.It may make sense considering P2's units mostly chaotic but I'm afraid it may give buffs to any enemies...
View ArticleScenario & Campaign Development • Re: Abandoned Add-ons - Need...
Does anyone know about porting the campaign The Dark Hordes to 1.18?Statistics: Posted by KameRamen — Yesterday, 10:25 pm
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