Users’ Forum • Re: [General Feedback] Northern Rebirth: still mainline quality?
I've got a PR open that I've been meaning to work on for a few years now that's meant to improve NR's quality, but it's mostly focused on difficulty level rather than any of the points you mentioned...
View ArticleScenario & Campaign Development • Re: Asheviere's Dogs - 1.18 campaign!
Thanks for the feedback!Statistics: Posted by Mechanical — Yesterday, 9:24 pm
View ArticleScenario & Campaign Development • Re: Voyage of a Drake: an RPG
Thanks! You can see units' defenses including unusual modifiers by hovering over their HP on the sidebarStatistics: Posted by Samonella — Today, 1:30 am
View ArticleWML Workshop • Nearly impassably terrain
For the final battle, I want to place an impassable shield around the enemy leader so that the player cannot approach unit he has met certain objectives. But I want the enemy units to be able to pass...
View ArticleWML Workshop • Re: Nearly impassably terrain
You can add impassable overlay during player turns.Statistics: Posted by Ravana — Today, 1:23 am
View ArticleLua Labs • Re: [solved] two [grid] tags
It is way how to run wml such as [lua] midscenario with debug command.Or rather, it is the function to run arbitrary ActionWML for any reason whatsoever.Arbitrary ActionWML which could be stored in a...
View ArticleLua Labs • How to store unit using custom wml tag
HiHow to store unit using custom wml tag?(Same way as [message] does, without [filter tag])ThanksStatistics: Posted by ZombieKnight — Today, 4:41 am
View ArticleLua Labs • Re: How to store unit using custom wml tag
If you're asking how to store a unit in a WML variable from Lua, like [store_unit] does:Code: local unit = wesnoth.units.find "unit_id" -- get the unit however you want, this example looks it up by...
View ArticleLua Labs • Re: Custom dialog text "center" placement
I don't know why there is a close button there. I'm sure it comes from click_dismiss, but it doesn't always add a close button and I don't know why it works one way or the other. I didn't notice it...
View ArticleEastern Invasion • Re: 3. An Unexpected Appearance
(1) Invasion, 1.18(2) 3(3) Clear(4) The Necromancers leaving the Dark Adept to die (I believe in the original also) is fun.(5) The ghosts and bats aren't very much of a challenge but the scenario...
View ArticleScenario & Campaign Development • Re: Campaign) The Season of the Mist
Ok. Please let me know once you have released the update.Statistics: Posted by Zet — Yesterday, 8:16 pm
View ArticleEastern Invasion • Re: 11. Captured
I'm playing 1.18.0. Dacyn has just 7 hit points when first encountered. Is this intentional? Any of the numerous enemies will kill him in a single turn, and there's not really anyplace safe to...
View ArticleScenario & Campaign Development • Re: Asheviere's Dogs - 1.18 campaign!
I am happy some of my propositions found it's places in the campaning. How about loyal dwarfish guard to our team (a night watchman, frustrated by his lack of pay for some time has been out in the...
View ArticleScenario & Campaign Development • Re: 1.18 SP Campaign - Bad Moon Rising
1.18.3 has been uploaded to the BfW 1.18 add-on server.- fix units lacking initialization for worldmap Recall dialog- new optional mini-scenario near P2 beginning- wire in new hot springs...
View ArticleFaction & Era Development • Re: Archaic Era (BfW 1.18)
Version 1.18.1 of Archaic Resources has been uploaded to the BfW 1.18 server. Not much added, but there is a new terrain needed in BMR.- add ^Ahsy, an arctic oasis variant- defense anim for grey...
View ArticleLua Labs • Re: Unsolved Custom dialog text "center" placement
It makes sense.Thanks that's an old note, I've seen, I had no idea about nested [grid] tags.... (I feel like the most grateful person rn XD)Thanks... any idea what to set the image when the unit...
View ArticleArt Contributions • Re: Call for mainline portraits and story art
5 portraitsFemale Captain (Mari)I know we are cutting Minister Hylas from TSG, but wouldn't it be a better use of resources to have Minister Hylas take on the role of 'Captain Mari' rather than...
View ArticleScenario & Campaign Development • 1.18 SP Campaign - A Tale of Two...
Notice: I am not affiliated with the mainline team or any of the ongoing campaign reworks. This campaign was simply made on a whim, and serves as an alternative telling of the existing story.* * * *...
View ArticleScenario & Campaign Development • The South Guard (Revised)
In relation to this: viewtopic.php?t=58149, this is a draft of a revision for The South Guard to prepare for The Deceiver's Gambit being added to mainline (also still in draft stage). Looking...
View ArticleWML Workshop • StandardUnitFilter, adjacent to tile
I'm firing a catapult in the general direction of a hero, though it actually hits somewhere within a small radius. This means there's no guarantee that there is a unit where it hits. Wherever it...
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