How can i convert traits from specific campaigns to those traits that come by default (like skirmisher or submerge)
I wanted to just copy everything (imo) relevant to "disengage" trait but it doesn't work properly (actually it doesn't work at all, only the description)
also why this doesn't work, its a dumb question but i need to know why it doesn't work
#define ABILITY_NINJA
[hides]
id=ninja
name= _ "ninja"
description= _ "This unit can hide like a true ninja"
special_note=_"This unit can hide in the forest or in villages, except water ones. And can become almost invisible at night."
affect_self=yes
[filter]
[filter_location]
terrain=*^V*,*^F*,D*^*
[/filter_location]
[filter_location]
time_of_day=chaotic
[/filter_location]
[/filter]
[/hides]
#enddef
I wanted to just copy everything (imo) relevant to "disengage" trait but it doesn't work properly (actually it doesn't work at all, only the description)
also why this doesn't work, its a dumb question but i need to know why it doesn't work
#define ABILITY_NINJA
[hides]
id=ninja
name= _ "ninja"
description= _ "This unit can hide like a true ninja"
special_note=_"This unit can hide in the forest or in villages, except water ones. And can become almost invisible at night."
affect_self=yes
[filter]
[filter_location]
terrain=*^V*,*^F*,D*^*
[/filter_location]
[filter_location]
time_of_day=chaotic
[/filter_location]
[/filter]
[/hides]
#enddef
Statistics: Posted by KanoFromMK — Yesterday, 10:10 pm