Hola Razlobo, welcome to the forum!
Thanks for reporting the bug and investigating the causes.
The two things I noticed however are
Thanks for reporting the bug and investigating the causes.
I tried what you said but I am not able to reproduce the bug in either of the two scenariosIn the 5th scenary I can found the cause of the crash that occurs when you start a second fire with a miner. (I have a save from that and I attach it.)

The two things I noticed however are
- The units still retain the 'key' icons from the previous scenarios, they should have been removed once they open the door.
- It often takes a long time for the enemy turn to run, so maybe it's some performance issue?
Statistics: Posted by skeptical_troll — Today, 5:36 pm