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Users’ Forum • Re: Introduce yourself here!

I discovered this wonderful game about three years ago and have been playing ever since. I am new to the community and am looking forward to having fun I am currently starting to conceptualize...

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Scenario & Campaign Development • Re: New Campaign Ideas

The story features Niryone, who is mentioned in Project-Ethea. In the first part, she is involved in a major civil war in the Lintanir forest and meets Elynia along the way. In the second part, she...

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Multiplayer Development • Conquest* 2.0 released

Bigger update for Conquest is online — changelog is part of the add-on description.Many of the changes aim for first time players.Random Maps are good for a short game, especially with AI sides.The...

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Users’ Forum • Re: why there is no isar cros afterlife

it has been 10 days and still no afterlife.... ... .... not verysoon.... i woulkdnt sayso.....Statistics: Posted by WarolKojtyla — Yesterday, 8:08 pm

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Faction & Era Development • Re: Ageless Era - Current Version: 4.35

Ageless Era 4.35 is out on the 1.18 add-on serverCode: Version 4.35:* Units and Factions * Era of Magic update* Balance * Focus on high level units price and balance. Detailed notes can be found from...

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Scenario & Campaign Development • Re: 1.18 Saurian Campaign, Vendraxis...

I haven't played this campaign for a while and just reopened it. Back in March you removed the loyal trait from the level 0 units. But I think you may have left the intro dialogue alone and it still...

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Strategies & Tips • Translations of "How igorbat99's play...

Hello everyone, this is a topicstarter for the translation of my guides on how i played competitive 1vs1 back in 1.12 and 1.14.Translates would be placed here, under this topicstarter.About me:I won...

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Faction & Era Development • Re: The Reign of the Lords

I was just looking through all the other unit changes from 1.17/18 and I just realised there's a level 2 skeleton horse to. So with a few adjustments, I reckon the Bone Knight having the ability to...

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Strategies & Tips • Re: Translations of "How igorbat99's play...

Dirty Strategy I: Slash, Steal, KillClassic Knalganians Player1 rush: Ulf + thief + bird with Footpad to finish enemy / steal village on Player1Turn4.Maps: Caves of Basilisk, Swamps of the...

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Scenario & Campaign Development • Patch 1.2.8

Patch 1.2.8 craftable necklace now grants the skirmisher ability (h/t Vendrick) Marshinar now talks to caged Grokutin if moved to the hex bats won't enter the dream anymore Clerila's recruitment...

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Users’ Forum • Re: Legend of the Invincibles

i really like Legend of the InvincibleStatistics: Posted by iamhere — 10 minutes ago

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Users’ Forum • Re: Why this game will never have players

I see some game, map slightly bigger than dune festival, 3/4 players. I join, we start the game... 16 minutes in, and only then first combat happened... About 25 minutes in, still not much happened,...

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Scenario & Campaign Development • Re: Legend of the Invincibles

A big thanks for your ratings of units and unit tier lists. Using your feedback, I have made a large rebalance of maxlevel units. Now, previously must have units are somewhat less remarkable, while...

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Multiplayer Development • Re: SXC Development

For what it is worth, I was able to beat this map on madder than mad mode:SXC Bloodmoon (experimental)SXCCollection 0.3.13Statistics: Posted by cupcakes — Today, 2:31 am

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Forum Games • Re: Word association

NicolasStatistics: Posted by egallager — Today, 3:07 am

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Scenario & Campaign Development • Re: Clanhoof Highlands (campaign)

Thanks for the swift reply, much appreciated.Errr, sorry to be dim but I'm still consufed because the screen grab has first_time_only=yes and seems to only issue dialogue?As this event only fires...

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Eastern Invasion • Re: 16. Eleventh Hour

Invasion, 1.18.0I was trying to kill all the leaders before the last turn and I think I made poor strategic choices so my perspective might be a little skewed. Still, I can see that this scenario is...

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Eastern Invasion • Re: 17a. The Duel

Invasion, 1.18.0I experienced a bug where only undead veterans were on the recall list (Dacyn was not holding the plague staff in this scenario but he held it previously). The recruit list was normal...

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Eastern Invasion • Re: 17b. All-In

Invasion, 1.18.0At first I thought this scenario was a puzzle, with a focus on destroying leaders in a way that takes more gold out of circulation. I rushed down the three dark adepts and used their...

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Eastern Invasion • Re: 99. Empire

Invasion, 1.18.0The start of this scenario is ok, you need to kill a few units to gather gold then rush down the bottom left leader asap. Then you get a few villages to heal your units plus some...

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