WML Workshop • Re: Log error message
1 means that $this_unit is empty in the statement that caused that error. Whether impact is visible depends on what you try to do with that $this_unit variable.Statistics: Posted by Ravana —...
View ArticleScenario & Campaign Development • Adventure of the Soul Keeper (SP campaign)
A new campaign based on the old campaign with the same name (from BfW 1.2).(old thread: viewtopic.php?p=213766)Very few UMC units. 07 scenarios (no talk-only scenarios)Under testing for more...
View ArticleScenario & Campaign Development • Beyond the Watcher's Horizon [SP...
Hello, dear Wesnothers!It’s me again, opening a thread in this section one last time as I embark on what is likely my final campaign.This is the sequel to "Return from the Abyss". To be honest, RftA...
View ArticleMultiplayer Development • Lair of Thugs - beginner MP campaign!
In dark times, a band of outlaws decided to move to the south and live a new life, so a new point appeared on the map of Kerlat province - the Lair of Thugs. Pass through a series of simple challenges...
View ArticleArt Workshop • Re: Amorphous's Pixel Art
Triple-post with update on the melee and a first pass on the bob. Melee might be there in terms of frame count, but fair number of moving parts to keep track of, not sure how well the force of the...
View ArticleMultiplayer Development • Re: Crits! Mod
IMPORTANT ANNOUNCEMENT!!TELL YOUR FRIENDS, TELL YOUR FAMILY, CALL YOUR NEIGHBOURS: THE MULTIPLAYER BUGFIX IS HERE!!The crit mod was broken in multiplayer, due to using math.random instead of...
View ArticleScenario & Campaign Development • [Scenario][War of Legends] Defending...
The Aragwaithi have lived in the North-western lands of Argea, the Old Continent for centuries since the end of the First Elemental War. They have established a massive kingdom encompassing the entire...
View ArticleScenario & Campaign Development • Re: The Harvest - a Myth: The Fallen...
It is still under development. There was a very long slump, but I finally managed through it.In the meanwhile, did you try the other scenario? "The Vampire Strikes Back"? It is available in the addons...
View ArticleUsers’ Forum • Re: Question about movement points?
Yup, some game rules prefer to label them "Action Points" instead so as to make it clear they are not limited to movement alone.Statistics: Posted by Atreides — Yesterday, 8:37 pm
View ArticleLua Labs • Macro/file is missing
The following is code I copypasted from the wiki.for i,loc in ipairs(wesnoth.map.find{terrain = "Gg"}) do wesnoth.current.map[loc] = "Rr" endThe error: Macro/file 'terrain' is...
View ArticleLua Labs • Re: Macro/file is missing
You haven't shown your full code, so it's difficult to be sure of what you're doing. However, most likely the solution is this:Code: [lua]code=<<for i,loc in ipairs(wesnoth.map.find{terrain =...
View ArticleTechnical Support • Re: No MWC era in unit data base of Wesnoth 1.18
Click on "Build Report" and you will see it is listed there.Statistics: Posted by gnombat — Yesterday, 10:03 pm
View ArticleForum Games • Re: Word association
quothStatistics: Posted by egallager — Today, 2:26 am
View ArticleScenario & Campaign Development • Re: A Little Adventure (SP campaign for...
New release: 4.2.0: https://github.com/cooljeanius/A_Little_Adventure/releases/tag/4.2.0This is the first release on the BfW 1.18 add-on server, so changes mostly just relate to porting between...
View ArticleScenario & Campaign Development • Re: A New Order.
OK, the "Akladian Music" add-on is now on the 1.18 add-on server, too, so for those of you who weren't able to download ANO for 1.18 previously, you ought to be able to do so now.(Although, while it's...
View ArticleArt Workshop • Which font would fit?
Hello, Long time ago I found the names of the fonts used in Wesnoth dialogs and tabs. Now I can't find it. Do you know what are the names of fonts used in Wesnoth UI? I need to make a picture for...
View ArticleScenario & Campaign Development • Re: Dawn of Thunder [SP campaign for...
Hm, so, from looking at that, it looks like I just need to copy theCode: [binary_path] path=data/add-ons/Irdya_Dragon[/binary_path]andCode: [+units] {~add-ons/Irdya_Dragon/units}[/units]lines into my...
View ArticleScenario & Campaign Development • Re: Opening Dwarven Doors
That's obviously not a map file? That's your scenario file. Don't call it .map. That's confusing.Statistics: Posted by Soliton — Yesterday, 5:49 pm
View ArticleArt Workshop • Re: Duncan's Sprite Gallery
Hullo, I have been focusing on one sprite for today, a sprite of Malifor. Again, I would most appriciate if this doesn't get used by others. Well, here it is: It is based of Valk's portraits I wanted...
View ArticleScenario & Campaign Development • Re: Chaoz Battle of the Wizards (new...
Chaoz battle of the wizards now updated with special response sounds, the mage sounds are different for male/female wizards, some summoned units will respond too, others like monsters still grunt for...
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