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Multiplayer Development • Re: Champions

So I added new map where each battlefield has the same amount of hexes. Battlefields are bigger than in first map and also gold amount per fight is also bigger. In first map max amount of gold per...

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Scenario & Campaign Development • Re: SP Campaign: A Knight's Tale

Was this the intention for this scenario?Yes. You are supposed to play defensively and then kill them one by one.Statistics: Posted by Lord-Knightmare — Today, 11:04 am

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Lua Labs • Another basic lua query

Hi,Still playing with the forest animals micro ai and am rather lost after some progress.The following test setup was merely to check I was capturing correct data and it sent me down a rabbit...

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Lua Labs • Re: Another basic lua query

--1--When you write config.filter, you're expecting WML like the following:Code: [ftest]filter=something[/ftest]But the WML you've written is like the following:Code:...

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Multiplayer Development • Re: SXRPG 6.4.1 (or higher) SPEEDRUN REPLAYS

t15 win on Cantar with solo Sylph-mage on gm t15 SXRPG Chapter ICastle Of Cantar replay.gzStatistics: Posted by llllllllllllllll — Today, 2:47 pm

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Tournaments • Re: [In Progress] 1on1 Ageless Tourney #1

I think you would have lost if he had mastered the replicator ability producing low hp, but high dmg ranged mage units. Would have been fun to see them casting your none ranged Grunts away.Statistics:...

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Writers’ Forum • Re: Floods of Irdya

Yes, the word "antediluvian" references a global Great Flood, which until the 19th century has been considered a real, or at least plausible event. In particular, the fossilised dinosaur bones were...

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Art Contributions • Re: New saurian units

I think they might have too much "vitality". Maybe not bobbing like a prizefighter, but still at least an angry drunk, rather than a staggering corpse-puppet.That said, it's a good start, and can...

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Art Contributions • Re: New art commission : Dunefolk

These are looking great, the colors add to the captain and swordsman in particular, I'm really looking forward to the shaded version.Sorry to keep harping on this, but something still seems off on the...

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Scenario & Campaign Development • Re: Legend of the Invincibles

I've completed the first half of the campaign and it was quite enjoyable experience. Though a campaign of such enormous length required few breaks during playthrough.Interconnections and references to...

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Scenario & Campaign Development • Re: Journey of a Frost Mage

I'm playing this now and noticed my Errina got downgraded between scenarios. During "A long road" she reached level 2 and in the next scenario she was back to level 1, reset with no AMLAs. Actually...

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Tournaments • Re: [In Progress] 1on1 Ageless Tourney #1

Players & Factions:1. Roge_Tebnelok - EOM - Therians OUT OF LIFES2. woldmord1337 - EOS - Eventide, RE - Necromancers 1 LIFE3. momom2 - EFM - Imperialists, ME - Highlanders 1 LIFE4. matto - Archaic...

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Faction & Era Development • Re: War Of The Gods, its a good day to post...

New update is out, version 2.7.5.6.8, new faction Lost Knights.Statistics: Posted by ChaosRider — Today, 4:02 pm

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Scenario & Campaign Development • Re: Asheviere's Shadow--Dunefolk...

Hello, is this campaign being currently maintained/developed? Are there any thoughts of potentially turning mainline at some point? I really love the period of Asheveire's tyranny and HttT and Liberty...

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Scenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...

How much official is this candidacy status? Is there an active development/maintenance before going on? I always loved the era of Asheveire and HttT and Liberty have been my favourite campaigns. I...

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Scenario & Campaign Development • Re: The Dark Hordes 0.8.0 [Wesnoth...

Hi, I have just downloaded this. I am interested in help with playtesting the potential mainline campaigns. Would it be appreciated if I played it and shared my scenario-by-scenario feedback in a...

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Users’ Forum • Re: Mainline campaigns

I remember, there was once forum, where we could vote and comment for potential mainline additions. I even remember IftU was chosen there by popular vote, but refused by its creator.Does it still...

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Delfador’s Memoirs • Re: Scenario 8: Ur Thorodor

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)8It...

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Delfador’s Memoirs • Re: Scenario 9: Houses of the Dead

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)5But...

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Coder’s Corner • Re: Experiment in loading past eras/campaigns in cores

The emulator doesn't work for me.When I hit k and select a different core, it starts loading, then fails first"Error loading custom game configuration files. The game will try loading without...

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