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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

Monks Handbook will give you bareskin armor - usually fighting without an armor, with high defense - so to say. It is usually unlocked by dexterity as a perk.(maybe I will make this perk somewhat...

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Users’ Forum • Choose campaign missions or turn off limited turns

Will we ever be able to choose campaign missions or turn off campaign limited turns? Having to completely restart a entire campaign cause I lost a mission makes me just not want to play or at least be...

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Lua Labs • Re: Gui Debug Tools 0.10.5 for 1.18 BfW

Hello, I am interested in translating this modification into Ukrainian. Where can I find the .pot file for it?Here's the .pot file I generated following the instructions here:...

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Delfador’s Memoirs • Re: Scenario 13: The Return of Trouble

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario?...

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Delfador’s Memoirs • Re: Scenario 14: Shadows

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)7(3)...

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Delfador’s Memoirs • Re: Scenario 15: Save the King

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario?...

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Faction & Era Development • Re: Ageless Era - Current Version: 4.37

Done, might not do something too big in this release, just a small QOL balancing in most new added content (AOA and FL eras). As well as some independant faction balance such as Steel Hive...

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WML Workshop • Re: How do I bring AI factions to recruit only every 3rd turn?

There is something a bit like this in Son of the Black Eye: Saving Inarix.The AI stops recruiting once the gold falls below a certain amount (until turn 8). Here is the code for the event:Code:...

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Delfador’s Memoirs • Re: Scenario 20: Prince of Wesnoth

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)4(3)...

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Delfador’s Memoirs • Re: Scenario 21: Clash at the Manor

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)7(3)...

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Delfador’s Memoirs • Re: Scenario 22: Face of the Enemy

(1) What difficulty levels have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Great Mage (Difficult) ( = hard)(2) How difficult did you find the scenario? (1-10)7(3)...

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Secrets of the Ancients • Re: Scenario 16: The Mage

(1) What difficulty level and version of Wesnoth have you played the scenario on? Diabolic (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 5(3) What did you think about the...

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Secrets of the Ancients • Re: Scenario 18: Abandoned Outpost

(1) What difficulty level and version of Wesnoth have you played the scenario on? Diabolic (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) What did you think about the...

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Secrets of the Ancients • Re: Scenario 19: Lava and Stone

(1) What difficulty level and version of Wesnoth have you played the scenario on? Diabolic (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) What did you think about the...

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Secrets of the Ancients • Re: Scenario 20: North Knalga

(1) What difficulty level and version of Wesnoth have you played the scenario on? Diabolic (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 9(3) What did you think about the...

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Secrets of the Ancients • Re: Scenario 21: Against the World

(1) What difficulty level and version of Wesnoth have you played the scenario on? Diabolic (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 8(3) What did you think about the...

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Lua Labs • Proposed micro_ai logic sanity check

Hello,As a project I've decided to try and create a new micro_ai.I did have quite a bit of the logic below working using WML but my implementation was messy and inelegant, hence an attempt at a purely...

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Multiplayer Development • Re: SXRPG Version 6.9.5 -- 1.18 Server

I was thinking something similar with a higher mp build. I may as well used scout in the speedrun to save up 150 in the early, but later it becomes even more.scout-trait also need to get +1 more move...

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Lua Labs • Re: Proposed micro_ai logic sanity check

if a unit does blunder into an enemy, if I simply ensure the unit can attack will control automatically pass to the RCA ai when the micro_ai has finished or do I need to explicitly "deregister" it...

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Scenario & Campaign Development • Re: Journey of a Frost Mage

Round 9 / PursuitThe spirit that possessed Erinna is free. I got an error message and Erinna exists two times on the map. The spirit vanishes to the north ... <Lua error>...

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