Scenario & Campaign Development • Re: Life of Mechzen - Single Player...
New patch has been relieased, minor dialogue changes and some game balancing.Statistics: Posted by Vilebeggar — Yesterday, 9:50 pm
View ArticleMainline Campaign Development • Re: Under the Burning Suns
The biggest problem with current version of UtBS is that I see people talking about, lack of incentive to recall L3 unitsIn my opinion, I'd amend this to be: lack of "fun" when leveling/recalling L3...
View ArticleArt Workshop • Re: Maks' art
Sorry for the slow reply, I didn't see this until just now. I will look into it. Thank youStatistics: Posted by doofus-01 — Today, 1:12 am
View ArticleScenario & Campaign Development • Re: The South Guard (Revised)
Finished the campaign and have a few points, some of which have already been mentioned but I'll give my impressions anyway:In general it seems odd to have horseback riders in buildings, there is a...
View ArticleForum Games • Re: Word association
tribalStatistics: Posted by Gothyoba — Yesterday, 8:19 pm
View ArticleMultiplayer Development • Re: Age of Desert Heresy - new rated matchmaking mode!
Update 1.1.0 has been released! Main changes:- Sinisters, Mystics and Arsonisters factions got reworked;- Champions now have no traits;- A few terrain changes of Basilisk and Freelands maps for better...
View ArticleWML Workshop • [avoid] clarification
Hi,Here's a grab of the bottom right part of the map of a scenario I'm playtesting:In the south west area of forest I randomly scatter side 7's units with this [avoid] clause:Code: side=7...
View ArticleWML Workshop • Re: [avoid] clarification
Correct, avoid is only about stopping there.Statistics: Posted by Ravana — Yesterday, 10:37 pm
View ArticleScenario & Campaign Development • Re: The Bees Journey - Finally Completed!
Version 1.0.1 is now available! This is a relatively small update. There are some internal improvements and minor changes to the story dialog. Perhaps the next update will be a little later. Please...
View ArticleScenario & Campaign Development • Re: An Orcish Might | 5 Scenario...
I uploaded a new version to the server here is the full changelog:(I watched the replays Konrad2, you notes should be in this version)Spoiler: Add on text spelling mistake corrected.bloodthorn orc...
View ArticleMainline Campaign Development • Re: The South Guard
Damn. I accidently posted this in Revised version of this campaign cause i thought it was official one. Silly me.Bandit path feels more natural cause the most challenging mission is the last mission....
View ArticleWML Workshop • Re: abilities, events, and other black magic
Main solutions are1) have event in [era] or [campaign], that is probably what UTBS does2) use +tag syntax to include copy of the event in each unit that has such ability, example...
View ArticleScenario & Campaign Development • Re: Announcing Battle for Wesnoth:...
So it will be only a portion of what it was meant to be, while taking multiple attempts to finish everything.Statistics: Posted by Hejnewar — Yesterday, 9:53 pm
View ArticleWML Workshop • defeat_condition=never query
Hi,Bit puzzled and would appreciate some clarification before I go down rabbit-holes...I have a scenario which includes an evacuation element.At this point the player controls two sides; 1 and 3.Side...
View ArticleSon of the Black Eye • Re: Scenario Review: SotBE 11 - Clash of Armies
Experienced a similar issue with the boats on 1.18.0. After blocking the enemy army a couple dwarves were left standing next to one of the boats and they had nowhere to advance. This left the third...
View ArticleWML Workshop • Re: defeat_condition=never query
Any clues from Code: wesnoth --log-debug=engineStatistics: Posted by white_haired_uncle — Today, 3:02 am
View ArticleArt Workshop • Re: Handsome Anime Style Konrad
Well... here is the Anime Konrad version. Just some editing... Comes with the elvish and human armor.Konrad-anime.handsome.pngLet me know what U thinkbasketball legends...konrad-anime-handsome.rar...
View ArticleUsers’ Forum • Re: why can't you let me see stuff.......
https://units.wesnoth.org/1.18/Ageless_ ... 20Era.htmlStatistics: Posted by Ravana — Yesterday, 9:18 pm
View ArticleArt Workshop • Arts for The Bees Journey
I have created the campaign called The Bees Journey, in which insects are the protagonists.<https://r.wesnoth.org/t57357>The campaign has already completed all scenarios, so the remaining issues...
View ArticleScenario & Campaign Development • Re: The Bees Journey - Finally Completed!
Hello. I am pleased to inform you that I have created an art topic.<https://r.wesnoth.org/t58415>I am looking for someone to help me with arts. Best regards.Statistics: Posted by KameRamen —...
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