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WML Workshop • Re: result of conditional with invalid qualifier

I agree, a variable condition with no valid condition should raise an error, not simply return always true.Statistics: Posted by Celtic_Minstrel — Today, 1:17 am

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WML Workshop • Re: Merge unit animaions

The [animation] tag doesn't support "apply_to."…what are you talking about? Yes it does. The [animation] tag is rarely actually used for animations though, so you won't see it very often. None of the...

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Faction & Era Development • Re: Chromatic Wars Era

The concepts are really cool, as soon you get more news I would trully want to see more about the era Statistics: Posted by IPS — Yesterday, 6:35 pm

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Tournaments • Re: [In Progess] Ladder Tournament #5

Ladder Tournament #5 has ended. Caritas takes the crown with his 3-1 win over Danniel_BR! Congratulations!Statistics: Posted by Cackfiend — Yesterday, 8:11 pm

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Users’ Forum • [General Feedback] Northern Rebirth: still mainline quality?

Just some casual feedback/discussion about Northern Rebirth. I'm returning to Wesnoth 1.18 after more than a decade away and playing through all the campaigns again. Dead Water was just mainlined when...

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Art Contributions • Re: Call for mainline portraits and story art

I wasn't aware anyone was doing anything on mainline content at the moment. There is plenty of movement on the UMC side, but the mainline forums seem deserted and the wiki is even more outdated. So...

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WML Workshop • AI terrain affinity

I'm creating fire elemental units. They will heal when over lava, and maybe get a damage bonus or something. I'd like to inform the AI that this unit should have an affinity for lava, but I'm not...

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Lua Labs • Re: Custom dialog placement

When I type 'gamemap_x_offset' into the Lua console returns an error.Of course it would, as that's a WFL variable, not a Lua variable.There is a WFL console, but that variable wouldn't be found there...

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WML Workshop • where I can use [lua] and it's return value, what I can do in...

This is similar to another thread where I was pointed to [insert_tag], which may be an alternative here, but I'd like to understand some things. I want to create an object in lua and feed that to...

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WML Workshop • Re: where I can use [lua] and it's return value, what I can do...

P.S. while I'd still like to understand the above, keeping the [lua] outside [modify_unit], passing the return through a wml variable, and using [insert_tag] does work.Code: ......

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Developers’ Discussions • Re: [1.18/1.19] Wesnoth Project Manager election...

Since no applications have been sent before the deadline (the one we received arrived too late), the time limit has been extended until April 27th, 00:00 UTC.Statistics: Posted by Elvish_Hunter —...

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Art Workshop • Re: Maks' art

Hello maksiu,It was pointed out to me that there is a white mage character in HttT campaign that has a sword in their portrait, maybe they should not be a stock white mage. Moremirmu portraitHttT is...

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Tournaments • Re: [Join] Double Style Tournament - 2v2 Tourney #4

Hi matto,w0lfy (UTC +2) and I (Tomi UTC+2), will be joining as the " Mischievous Munchkins "Statistics: Posted by Tomi — Today, 1:10 am

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Scenario & Campaign Development • Re: 1.18 SP Campaign - Bad Moon Rising

Hey there, I have been a fan of this campaign for quite a while but I find it very difficult, especially the early scenario's. In forest confrontation (the one where you have to rush to the river) is...

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Faction & Era Development • Re: Chromatic Wars Era

Thanks for the tips § I hope I didn't screw it up... Also, here is the Arcane Knight.SpellbladeSpoiler: #textdomain wesnoth-units[unit_type] id=Spellblade name= _ "Spellblade" race=human...

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Lua Labs • Re: How to display two dialogs on each other

This is very easy. The first dialog (ie, the one in the background) must call the second dialog in either the pre_show or a callback function (depending on how your logic works).That example you...

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Faction & Era Development • Re: The Reign of the Lords

Top of the day to you!In /utils/modify_type_events.cfg, line 68 Ancient Lich is missing from the Liches advancement options.The Ancient Lich remains available in the MP eras. Is this intentional or an...

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WML Workshop • The layer value of water waves.

Hello. Does anyone know the exact value of "layer" of the animated waves on top of the water tiles? I am interested in making them appear on top of the custom tiles, but not the rest of the...

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

Having trouble finding the word of water. I've already cleared the pirate den, was it supposed to be there?Statistics: Posted by lynx — Yesterday, 9:50 pm

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Scenario & Campaign Development • Re: In Defense of Kharos

This is a fun campaign, but it's a little bit of a damper in "Onward" when the ally leader decides to commit suicide by throwing himself into the thick of the battle. Instant defeat.Not sure if...

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