WML Workshop • A lone unit.
Hi, I need to double check something with you. I am just writing a Lurker Micro AI that takes around 70 lines and my brain starts tripping.If I want to say "only approach this unit if it is alone,...
View ArticleMultiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.2)
Posted v1.2: Fixed compatibility with image formats other than bmp.Statistics: Posted by PapaSmurfReloaded — Today, 4:45 pm
View ArticleMultiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.1)
Spoiler: I get this error when running _1_main.py after filtering the image:Traceback (most recent call last): File "C:\Users\****\_1_main.py", line 111, in <module>...
View ArticleScenario & Campaign Development • Re: The South Guard, Re-Revised - New...
If the first campaign needs to either be the tutorial, or at least use the same units as the tutorial, maybe the first campaign needs to be elves?The overlap between the elves' fighter and archer...
View ArticleArt Development • Re: Generative AI Art
Hi all, I would like to ask a question about time and accessibility.I am building my first campaign that is story heavy, it has a lot of imagery for story parts. For now, I am using AI in photoshop to...
View ArticleScenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...
The enemy (who or whatever that is) advances really quickly, and will often buy the castle before you can, might buy buildings, might damage your stuff occasionally, but I've never seen any of that to...
View ArticleWML Workshop • Re: A lone unit.
Code: [filter_location]x=30y=26[filter_adjacent_location]adjacent=sThis seems excessively complicated. Can't you just do this:Code: [filter_location]x=30y=27---------Code:...
View ArticleForum Games • Re: Word association
santaStatistics: Posted by Spannerbag — Today, 10:58 am
View ArticleFaction & Era Development • Re: Ageless Era - Current Version: 4.36
This post is mainly done to advise that there will be another wave of EOMA adjustments in Ageless.The main focus in here will be the following:1) Nerf very powerful attacks such as the 45-1 magical...
View ArticleScenario & Campaign Development • Re: Ashen Hearts [SP Campaign - 1.18...
It's been locked.Statistics: Posted by Pentarctagon — Today, 5:33 pm
View ArticleLua Labs • Accuracy does not work
This code gets called whenever attack starts (to turn on) and ends (to turn off):Code: local function guarantee_hit(unit, guarantee) for w =1, #unit.attacks do if guarantee == true then...
View ArticleMultiplayer Development • Re: Venomous Sands - new After the Fall Nagas...
Venomous Sands version 1.2.1 has been released on the 1.18 addon server!Changes: Fixed artifacts not working in 'Across the Venomous Sands' Fixed the error about missing macros when starting an MP...
View ArticleLua Labs • Re: Accuracy does not work
So what is going on? It seems like the variable is not saved onto the unit if it runs from the attack event.Yes, it does. Where are is unit getting set?After you change unit, are you pushing the...
View ArticleUsers’ Forum • Re: Introduce yourself here!
hi,I am a 65 years old mummy and I introduced my son to the Battle for Wesnoth many years ago, when he was becoming too old to continue playing Gcompris. I am not a gamer myself, because when I gave...
View ArticleMultiplayer Development • Re: Invincibles Conquest II: LotI + World Conquest II
a bug in which units carrying LotI magic items sometimes stopped having the benefits of those items. I found that dropping any one item the ground, and picking it up again would restore the benefits...
View ArticleMultiplayer Development • Afterlife Era
Feedback topic for Afterlife Era (more elaborate description coming soon)Statistics: Posted by dwarftough — Today, 10:18 pm
View ArticleArt Contributions • Re: New ship sprites
Very nice. They actually seem to have more of the wesnoth style than the current core ones. Those are highly realistic looking while these have more of the "feel" of wesnoth units.Statistics: Posted...
View ArticleMultiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.3)
Stupid question. How do you run .py files? (I do have the "snake" on my system)Statistics: Posted by Atreides — Today, 3:30 pm
View ArticleScenario & Campaign Development • Re: Leafsea Burning (BfW 1.18)
Did Blunt issue any dialogue (maybe more than one speech) or just die?'Blunt say just "glup-glup".He too cannot move when was on deep water even to next bridge. It would help player if there was...
View ArticleScenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...
Hi Mayquel,and if you ask again Chat Gpt will tell you something else. Chat GPT isn't reliable, at least not with specific settings. As it is just a model it depends on settings and with which data it...
View Article