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WML Workshop • A lone unit.

Hi, I need to double check something with you. I am just writing a Lurker Micro AI that takes around 70 lines and my brain starts tripping.If I want to say "only approach this unit if it is alone,...

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Multiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.2)

Posted v1.2: Fixed compatibility with image formats other than bmp.Statistics: Posted by PapaSmurfReloaded — Today, 4:45 pm

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Multiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.1)

Spoiler: I get this error when running _1_main.py after filtering the image:Traceback (most recent call last): File "C:\Users\****\_1_main.py", line 111, in <module>...

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Scenario & Campaign Development • Re: The South Guard, Re-Revised - New...

If the first campaign needs to either be the tutorial, or at least use the same units as the tutorial, maybe the first campaign needs to be elves?The overlap between the elves' fighter and archer...

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Art Development • Re: Generative AI Art

Hi all, I would like to ask a question about time and accessibility.I am building my first campaign that is story heavy, it has a lot of imagery for story parts. For now, I am using AI in photoshop to...

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

The enemy (who or whatever that is) advances really quickly, and will often buy the castle before you can, might buy buildings, might damage your stuff occasionally, but I've never seen any of that to...

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WML Workshop • Re: A lone unit.

Code: [filter_location]x=30y=26[filter_adjacent_location]adjacent=sThis seems excessively complicated. Can't you just do this:Code: [filter_location]x=30y=27---------Code:...

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Forum Games • Re: Word association

santaStatistics: Posted by Spannerbag — Today, 10:58 am

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Faction & Era Development • Re: Ageless Era - Current Version: 4.36

This post is mainly done to advise that there will be another wave of EOMA adjustments in Ageless.The main focus in here will be the following:1) Nerf very powerful attacks such as the 45-1 magical...

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Scenario & Campaign Development • Re: Ashen Hearts [SP Campaign - 1.18...

It's been locked.Statistics: Posted by Pentarctagon — Today, 5:33 pm

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Lua Labs • Accuracy does not work

This code gets called whenever attack starts (to turn on) and ends (to turn off):Code: local function guarantee_hit(unit, guarantee) for w =1, #unit.attacks do if guarantee == true then...

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Multiplayer Development • Re: Venomous Sands - new After the Fall Nagas...

Venomous Sands version 1.2.1 has been released on the 1.18 addon server!Changes: Fixed artifacts not working in 'Across the Venomous Sands' Fixed the error about missing macros when starting an MP...

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Lua Labs • Re: Accuracy does not work

So what is going on? It seems like the variable is not saved onto the unit if it runs from the attack event.Yes, it does. Where are is unit getting set?After you change unit, are you pushing the...

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Users’ Forum • Re: Introduce yourself here!

hi,I am a 65 years old mummy and I introduced my son to the Battle for Wesnoth many years ago, when he was becoming too old to continue playing Gcompris. I am not a gamer myself, because when I gave...

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Multiplayer Development • Re: Invincibles Conquest II: LotI + World Conquest II

a bug in which units carrying LotI magic items sometimes stopped having the benefits of those items. I found that dropping any one item the ground, and picking it up again would restore the benefits...

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Multiplayer Development • Afterlife Era

Feedback topic for Afterlife Era (more elaborate description coming soon)Statistics: Posted by dwarftough — Today, 10:18 pm

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Art Contributions • Re: New ship sprites

Very nice. They actually seem to have more of the wesnoth style than the current core ones. Those are highly realistic looking while these have more of the "feel" of wesnoth units.Statistics: Posted...

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Multiplayer Development • Re: PapaSmurf's Wesnoth Map Making Tool (1.3)

Stupid question. How do you run .py files? (I do have the "snake" on my system)Statistics: Posted by Atreides — Today, 3:30 pm

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Scenario & Campaign Development • Re: Leafsea Burning (BfW 1.18)

Did Blunt issue any dialogue (maybe more than one speech) or just die?'Blunt say just "glup-glup".He too cannot move when was on deep water even to next bridge. It would help player if there was...

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

Hi Mayquel,and if you ask again Chat Gpt will tell you something else. Chat GPT isn't reliable, at least not with specific settings. As it is just a model it depends on settings and with which data it...

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